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Artificial intelligence ( AI) is the capability of to perform tasks typically associated with human intelligence, such as , , , , and . It is a field of research in that develops and studies methods and that enable machines to perceive their environment and use and to take actions that maximize their chances of achieving defined goals.

High-profile applications of AI include advanced web search engines (e.g., ); recommendation systems (used by , Amazon, and ); virtual assistants (e.g., , , and ); autonomous vehicles (e.g., ); generative and creative tools (e.g., and ); and superhuman play and analysis in (e.g., and Go). However, many AI applications are not perceived as AI: "A lot of cutting edge AI has filtered into general applications, often without being called AI because once something becomes useful enough and common enough it's ." AI set to exceed human brain power CNN.com (26 July 2006) the

Various subfields of AI research are centered around particular goals and the use of particular tools. The traditional goals of AI research include learning, reasoning, knowledge representation, planning, natural language processing, perception, and support for . To reach these goals, AI researchers have adapted and integrated a wide range of techniques, including search and mathematical optimization, , artificial neural networks, and methods based on , operations research, and . AI also draws upon , , philosophy, , and other fields.. Some companies, such as , and , aim to create artificial general intelligence (AGI) AI that can complete virtually any cognitive task at least as well as a human.

Artificial intelligence was founded as an academic discipline in 1956, and the field went through multiple cycles of optimism throughout its history, followed by periods of disappointment and loss of funding, known as . Funding and interest vastly increased after 2012 when graphics processing units started being used to accelerate neural networks, and outperformed previous AI techniques. This growth accelerated further after 2017 with the transformer architecture. In the 2020s, an ongoing period of rapid progress in advanced generative AI became known as the . Generative AI's ability to create and modify content has led to several unintended consequences and harms. Ethical concerns have been raised about AI's long-term effects and potential existential risks, prompting discussions about regulatory policies to ensure and benefits of the technology.


Goals
The general problem of simulating (or creating) intelligence has been broken into subproblems. These consist of particular traits or capabilities that researchers expect an intelligent system to display. The traits described below have received the most attention and cover the scope of AI research.


Reasoning and problem-solving
Early researchers developed algorithms that imitated step-by-step reasoning that humans use when they solve puzzles or make logical deductions.Problem-solving, puzzle solving, game playing, and deduction: , (constraint satisfaction), , , By the late 1980s and 1990s, methods were developed for dealing with or incomplete information, employing concepts from and .Uncertain reasoning: , , ,

Many of these are insufficient for solving large reasoning problems because they experience a "combinatorial explosion": They become exponentially slower as the problems grow. and the combinatorial explosion: Even humans rarely use the step-by-step deduction that early AI research could model. They solve most of their problems using fast, intuitive judgments.Psychological evidence of the prevalence of sub-symbolic reasoning and knowledge: , , , Accurate and efficient reasoning is an unsolved problem.


Knowledge representation
Knowledge representation and knowledge engineeringKnowledge representation and knowledge engineering: , , , allow AI programs to answer questions intelligently and make deductions about real-world facts. Formal knowledge representations are used in content-based indexing and retrieval, scene interpretation, clinical decision support, knowledge discovery (mining "interesting" and actionable inferences from large ), and other areas.

A is a body of knowledge represented in a form that can be used by a program. An ontology is the set of objects, relations, concepts, and properties used by a particular domain of knowledge. Knowledge bases need to represent things such as objects, properties, categories, and relations between objects;Representing categories and relations: , description logics, inheritance (including frames, and scripts): , , , situations, events, states, and time;Representing events and time:Situation calculus, , (including solving the ): , , causes and effects;Causal calculus: knowledge about knowledge (what we know about what other people know);Representing knowledge about knowledge: Belief calculus, : , default reasoning (things that humans assume are true until they are told differently and will remain true even when other facts are changing);Default reasoning, , , non-monotonic logics, circumscription, closed world assumption, abduction: , , , (Poole et al. places abduction under "default reasoning". Luger et al. places this under "uncertain reasoning"). and many other aspects and domains of knowledge.

Among the most difficult problems in knowledge representation are the breadth of commonsense knowledge (the set of atomic facts that the average person knows is enormous);Breadth of commonsense knowledge: , , , (qualification problem) and the sub-symbolic form of most commonsense knowledge (much of what people know is not represented as "facts" or "statements" that they could express verbally). There is also the difficulty of knowledge acquisition, the problem of obtaining knowledge for AI applications.


Planning and decision-making
An "agent" is anything that perceives and takes actions in the world. A has goals or preferences and takes actions to make them happen. In automated planning, the agent has a specific goal.Automated planning: . In automated decision-making, the agent has preferences—there are some situations it would prefer to be in, and some situations it is trying to avoid. The decision-making agent assigns a number to each situation (called the "") that measures how much the agent prefers it. For each possible action, it can calculate the "": the utility of all possible outcomes of the action, weighted by the probability that the outcome will occur. It can then choose the action with the maximum expected utility.Automated decision making, : .

In classical planning, the agent knows exactly what the effect of any action will be.Classical planning: . In most real-world problems, however, the agent may not be certain about the situation they are in (it is "unknown" or "unobservable") and it may not know for certain what will happen after each possible action (it is not "deterministic"). It must choose an action by making a probabilistic guess and then reassess the situation to see if the action worked.Sensorless or "conformant" planning, contingent planning, replanning (a.k.a. online planning): .

In some problems, the agent's preferences may be uncertain, especially if there are other agents or humans involved. These can be learned (e.g., with inverse reinforcement learning), or the agent can seek information to improve its preferences.Uncertain preferences: Inverse reinforcement learning: Information value theory can be used to weigh the value of exploratory or experimental actions.Information value theory: . The space of possible future actions and situations is typically large, so the agents must take actions and evaluate situations while being uncertain of what the outcome will be.

A Markov decision process has a transition model that describes the probability that a particular action will change the state in a particular way and a reward function that supplies the utility of each state and the cost of each action. A policy associates a decision with each possible state. The policy could be calculated (e.g., by ), be , or it can be learned.Markov decision process: .

describes the rational behavior of multiple interacting agents and is used in AI programs that make decisions that involve other agents. and multi-agent decision theory: .


Learning
is the study of programs that can improve their performance on a given task automatically.: , , , It has been a part of AI from the beginning. There are several kinds of machine learning. Unsupervised learning analyzes a stream of data and finds patterns and makes predictions without any other guidance.Unsupervised learning: (definition), (), () Supervised learning requires labeling the training data with the expected answers, and comes in two main varieties: classification (where the program must learn to predict what category the input belongs in) and regression (where the program must deduce a numeric function based on numeric input).Supervised learning: (Definition), (Techniques)

In reinforcement learning, the agent is rewarded for good responses and punished for bad ones. The agent learns to choose responses that are classified as "good".Reinforcement learning: , Transfer learning is when the knowledge gained from one problem is applied to a new problem.Transfer learning: , is a type of machine learning that runs inputs through biologically inspired artificial neural networks for all of these types of learning.

Computational learning theory can assess learners by computational complexity, by sample complexity (how much data is required), or by other notions of .Computational learning theory: ,


Natural language processing
Natural language processing (NLP) allows programs to read, write and communicate in human languages.Natural language processing (NLP): , , Specific problems include speech recognition, , machine translation, information extraction, information retrieval and question answering.Subproblems of NLP:

Early work, based on 's generative grammar and , had difficulty with word-sense disambiguation unless restricted to small domains called "" (due to the common sense knowledge problem). Margaret Masterman believed that it was meaning and not grammar that was the key to understanding languages, and that and not dictionaries should be the basis of computational language structure.

Modern deep learning techniques for NLP include (representing words, typically as encoding their meaning), transformers (a deep learning architecture using an attention mechanism), and others.Modern statistical and deep learning approaches to NLP: , In 2019, generative pre-trained transformer (or "GPT") language models began to generate coherent text, and by 2023, these models were able to get human-level scores on the , test, test, and many other real-world applications.


Perception
Machine perception is the ability to use input from sensors (such as cameras, microphones, wireless signals, active , sonar, radar, and ) to deduce aspects of the world. is the ability to analyze visual input.: ,

The field includes speech recognition, image classification, facial recognition, object recognition, , and robotic perception.


Social intelligence
Affective computing is a field that comprises systems that recognize, interpret, process, or simulate human feeling, emotion, and mood.Affective computing: , , , For example, some virtual assistants are programmed to speak conversationally or even to banter humorously; it makes them appear more sensitive to the emotional dynamics of human interaction, or to otherwise facilitate human–computer interaction.

However, this tends to give naïve users an unrealistic conception of the intelligence of existing computer agents. Moderate successes related to affective computing include textual sentiment analysis and, more recently, multimodal sentiment analysis, wherein AI classifies the effects displayed by a videotaped subject.


General intelligence
A machine with artificial general intelligence would be able to solve a wide variety of problems with breadth and versatility similar to human intelligence. Artificial general intelligence:
Proposal for the modern version:
Warnings of overspecialization in AI from leading researchers: , ,


Techniques
AI research uses a wide variety of techniques to accomplish the goals above.


Search and optimization
AI can solve many problems by intelligently searching through many possible solutions.: , , , There are two very different kinds of search used in AI: state space search and local search.


State space search
State space search searches through a tree of possible states to try to find a goal state.State space search: For example, planning algorithms search through trees of goals and subgoals, attempting to find a path to a target goal, a process called means-ends analysis.

Simple exhaustive searchesUninformed searches (breadth first search, depth-first search and general state space search): , , , are rarely sufficient for most real-world problems: the (the number of places to search) quickly grows to astronomical numbers. The result is a search that is or never completes. "" or "rules of thumb" can help prioritize choices that are more likely to reach a goal. or informed searches (e.g., greedy best first and A*): , , ,

Adversarial search is used for programs, such as chess or Go. It searches through a of possible moves and countermoves, looking for a winning position.Adversarial search:


Local search
for 3 different starting points; two parameters (represented by the plan coordinates) are adjusted in order to minimize the (the height)]] Local search uses mathematical optimization to find a solution to a problem. It begins with some form of guess and refines it incrementally.Local or "" search:

is a type of local search that optimizes a set of numerical parameters by incrementally adjusting them to minimize a . Variants of gradient descent are commonly used to train neural networks, through the algorithm.

Another type of local search is evolutionary computation, which aims to iteratively improve a set of candidate solutions by "mutating" and "recombining" them, selecting only the fittest to survive each generation.Evolutionary computation:

Distributed search processes can coordinate via swarm intelligence algorithms. Two popular swarm algorithms used in search are particle swarm optimization (inspired by bird ) and ant colony optimization (inspired by ).


Logic
Formal is used for reasoning and knowledge representation.: , , Formal logic comes in two main forms: propositional logic (which operates on statements that are true or false and uses logical connectives such as "and", "or", "not" and "implies")Propositional logic: , , and (which also operates on objects, predicates and relations and uses quantifiers such as " Every X is a Y" and "There are some Xs that are Ys").First-order logic and features such as equality: , , ,

Deductive reasoning in logic is the process of a new statement (conclusion) from other statements that are given and assumed to be true (the ).Logical inference: Proofs can be structured as proof , in which nodes are labelled by sentences, and children nodes are connected to parent nodes by .

Given a problem and a set of premises, problem-solving reduces to searching for a proof tree whose root node is labelled by a solution of the problem and whose are labelled by premises or . In the case of , problem-solving search can be performed by reasoning from the premises or backwards from the problem.logical deduction as search: , , , In the more general case of the clausal form of first-order logic, resolution is a single, axiom-free rule of inference, in which a problem is solved by proving a contradiction from premises that include the negation of the problem to be solved.Resolution and unification:

Inference in both Horn clause logic and first-order logic is undecidable, and therefore intractable. However, backward reasoning with Horn clauses, which underpins computation in the logic programming language , is . Moreover, its efficiency is competitive with computation in other symbolic programming languages.

assigns a "degree of truth" between 0 and 1. It can therefore handle propositions that are vague and partially true.Fuzzy logic: ,

Non-monotonic logics, including logic programming with negation as failure, are designed to handle default reasoning. Other specialized versions of logic have been developed to describe many complex domains.


Probabilistic methods for uncertain reasoning
Many problems in AI (including reasoning, planning, learning, perception, and robotics) require the agent to operate with incomplete or uncertain information. AI researchers have devised a number of tools to solve these problems using methods from theory and economics.Stochastic methods for uncertain reasoning: , , , Precise mathematical tools have been developed that analyze how an agent can make choices and plan, using , decision analysis, and decision analysis: , and information value theory.Information value theory: These tools include models such as Markov decision processes,Markov decision processes and dynamic : dynamic , and . and :

: , , , are a tool that can be used for reasoning (using the Bayesian inference algorithm),Bayesian inference algorithm: , , , (using the expectation–maximization algorithm),Bayesian learning and the expectation–maximization algorithm: , , , planning (using )Bayesian decision theory and Bayesian : and perception (using dynamic Bayesian networks).

Probabilistic algorithms can also be used for filtering, prediction, smoothing, and finding explanations for streams of data, thus helping perception systems analyze processes that occur over time (e.g., hidden Markov models or ).Stochastic temporal models: Hidden Markov model: : Dynamic Bayesian networks:


Classifiers and statistical learning methods
The simplest AI applications can be divided into two types: classifiers (e.g., "if shiny then diamond"), on one hand, and controllers (e.g., "if diamond then pick up"), on the other hand. ClassifiersStatistical learning methods and classifiers: , are functions that use to determine the closest match. They can be fine-tuned based on chosen examples using supervised learning. Each pattern (also called an "") is labeled with a certain predefined class. All the observations combined with their class labels are known as a . When a new observation is received, that observation is classified based on previous experience.

There are many kinds of classifiers in use.

(2026). 9788894787603, Intellisemantic Editions.
The is the simplest and most widely used symbolic machine learning algorithm.Decision trees: , K-nearest neighbor algorithm was the most widely used analogical AI until the mid-1990s, and such as the support vector machine (SVM) displaced k-nearest neighbor in the 1990s.Non-parameteric learning models such as K-nearest neighbor and support vector machines: , (k-nearest neighbor)
  • (kernel methods)
The naive Bayes classifier is reportedly the "most widely used learner" at Google, due in part to its scalability.Naive Bayes classifier: , Neural networks are also used as classifiers.


Artificial neural networks
An artificial neural network is based on a collection of nodes also known as artificial neurons, which loosely model the in a biological brain. It is trained to recognise patterns; once trained, it can recognise those patterns in fresh data. There is an input, at least one hidden layer of nodes and an output. Each node applies a function and once the crosses its specified threshold, the data is transmitted to the next layer. A network is typically called a deep neural network if it has at least 2 hidden layers.Neural networks: ,

Learning algorithms for neural networks use local search to choose the weights that will get the right output for each input during training. The most common training technique is the algorithm.Gradient calculation in computational graphs, , automatic differentiation: , , Neural networks learn to model complex relationships between inputs and outputs and find patterns in data. In theory, a neural network can learn any function.Universal approximation theorem: The theorem: ,

In feedforward neural networks the signal passes in only one direction.Feedforward neural networks: The term typically refers to a single-layer neural network.: In contrast, deep learning uses many layers.: , , , Recurrent neural networks (RNNs) feed the output signal back into the input, which allows short-term memories of previous input events. Long short-term memory networks (LSTMs) are recurrent neural networks that better preserve longterm dependencies and are less sensitive to the vanishing gradient problem.Recurrent neural networks: Convolutional neural networks (CNNs) use layers of kernels to more efficiently process local patterns. This local processing is especially important in , where the early CNN layers typically identify simple local patterns such as edges and curves, with subsequent layers detecting more complex patterns like textures, and eventually whole objects.Convolutional neural networks:


Deep learning
uses several layers of neurons between the network's inputs and outputs. The multiple layers can progressively extract higher-level features from the raw input. For example, in , lower layers may identify edges, while higher layers may identify the concepts relevant to a human such as digits, letters, or faces.

Deep learning has profoundly improved the performance of programs in many important subfields of artificial intelligence, including , speech recognition, natural language processing, image classification, and others. The reason that deep learning performs so well in so many applications is not known as of 2021. The sudden success of deep learning in 2012–2015 did not occur because of some new discovery or theoretical breakthrough (deep neural networks and backpropagation had been described by many people, as far back as the 1950s) but because of two factors: the incredible increase in computer power (including the hundred-fold increase in speed by switching to ) and the availability of vast amounts of training data, especially the giant curated datasets used for benchmark testing, such as .


GPT
Generative pre-trained transformers (GPT) are large language models (LLMs) that generate text based on the semantic relationships between words in sentences. Text-based GPT models are pre-trained on a large corpus of text that can be from the Internet. The pretraining consists of predicting the next (a token being usually a word, subword, or punctuation). Throughout this pretraining, GPT models accumulate knowledge about the world and can then generate human-like text by repeatedly predicting the next token. Typically, a subsequent training phase makes the model more truthful, useful, and harmless, usually with a technique called reinforcement learning from human feedback (RLHF). Current GPT models are prone to generating falsehoods called "hallucinations". These can be reduced with RLHF and quality data, but the problem has been getting worse for reasoning systems. Such systems are used in , which allow people to ask a question or request a task in simple text.

Current models and services include , Claude, Gemini, Copilot, and . Multimodal GPT models can process different types of data (modalities) such as images, videos, sound, and text.


Hardware and software
In the late 2010s, graphics processing units (GPUs) that were increasingly designed with AI-specific enhancements and used with specialized software had replaced previously used central processing unit (CPUs) as the dominant means for large-scale (commercial and academic) models' training. Specialized programming languages such as were used in early AI research, but general-purpose programming languages like Python have become predominant.

The transistor density in integrated circuits has been observed to roughly double every 18 months—a trend known as Moore's law, named after the co-founder , who first identified it. Improvements in have been even faster, a trend sometimes called Huang's law, named after co-founder and CEO .


Applications
AI and machine learning technology is used in most of the essential applications of the 2020s, including:

The deployment of AI may be overseen by a chief automation officer (CAO).


Health and medicine
It has been suggested that AI can overcome discrepancies in funding allocated to different fields of research.

AlphaFold 2 (2021) demonstrated the ability to approximate, in hours rather than months, the 3D structure of a protein. In 2023, it was reported that AI-guided drug discovery helped find a class of antibiotics capable of killing two different types of drug-resistant bacteria. In 2024, researchers used machine learning to accelerate the search for Parkinson's disease drug treatments. Their aim was to identify compounds that block the clumping, or aggregation, of (the protein that characterises Parkinson's disease). They were able to speed up the initial screening process ten-fold and reduce the cost by a thousand-fold.


Gaming
programs have been used since the 1950s to demonstrate and test AI's most advanced techniques. Deep Blue became the first computer chess-playing system to beat a reigning world chess champion, , on 11 May 1997. In 2011, in a Jeopardy! exhibition match, 's question answering system, Watson, defeated the two greatest Jeopardy! champions, and , by a significant margin. In March 2016, won 4 out of 5 games of Go in a match with Go champion , becoming the first -playing system to beat a professional Go player without . Then, in 2017, it defeated Ke Jie, who was the best Go player in the world. Other programs handle imperfect-information games, such as the -playing program Pluribus. developed increasingly generalistic reinforcement learning models, such as with , which could be trained to play chess, Go, or games. In 2019, DeepMind's AlphaStar achieved grandmaster level in , a particularly challenging real-time strategy game that involves incomplete knowledge of what happens on the map. In 2021, an AI agent competed in a PlayStation Gran Turismo competition, winning against four of the world's best Gran Turismo drivers using deep reinforcement learning. In 2024, Google DeepMind introduced SIMA, a type of AI capable of autonomously playing nine previously unseen video games by observing screen output, as well as executing short, specific tasks in response to natural language instructions.


Mathematics
Large language models, such as GPT-4, Gemini, Claude, Llama or , are increasingly used in mathematics. These probabilistic models are versatile, but can also produce wrong answers in the form of hallucinations. They sometimes need a large database of mathematical problems to learn from, but also methods such as supervised fine-tuning or trained classifiers with human-annotated data to improve answers for new problems and learn from corrections. A February 2024 study showed that the performance of some language models for reasoning capabilities in solving math problems not included in their training data was low, even for problems with only minor deviations from trained data. One technique to improve their performance involves training the models to produce correct reasoning steps, rather than just the correct result. The developed a version of its models called Qwen2-Math, that achieved state-of-the-art performance on several mathematical benchmarks, including 84% accuracy on the MATH dataset of competition mathematics problems. In January 2025, Microsoft proposed the technique rStar-Math that leverages Monte Carlo tree search and step-by-step reasoning, enabling a relatively small language model like Qwen-7B to solve 53% of the AIME 2024 and 90% of the MATH benchmark problems.

Alternatively, dedicated models for mathematical problem solving with higher precision for the outcome including proof of theorems have been developed such as AlphaTensor, , AlphaProof and Gina Genkina: New AI Model Advances the "Kissing Problem" and More. AlphaEvolve made several mathematical discoveries and practical optimizations IEEE Spectrum 14 May 2025. Retrieved 7 June 2025 all from , Llemma from or Julius.

When natural language is used to describe mathematical problems, converters can transform such prompts into a formal language such as Lean to define mathematical tasks. The experimental model Gemini Deep Think accepts natural language prompts directly and achieved gold medal results in the International Math Olympiad of 2025.

Some models have been developed to solve challenging problems and reach good results in benchmark tests, others to serve as educational tools in mathematics.

Topological deep learning integrates various approaches.


Finance
Finance is one of the fastest growing sectors where applied AI tools are being deployed: from retail online banking to investment advice and insurance, where automated "robot advisers" have been in use for some years.Matthew Finio & Amanda Downie: IBM Think 2024 Primer, "What is Artificial Intelligence (AI) in Finance?" 8 December 2023

According to Nicolas Firzli, director of the World Pensions & Investments Forum, it may be too early to see the emergence of highly innovative AI-informed financial products and services. He argues that "the deployment of AI tools will simply further automatise things: destroying tens of thousands of jobs in banking, financial planning, and pension advice in the process, but I'm not sure it will unleash a new wave of e.g., pension innovation."M. Nicolas, J. Firzli: Pensions Age / European Pensions magazine, "Artificial Intelligence: Ask the Industry" Https://videovoice.org/ai-in-finance-innovation-entrepreneurship-vs-over-regulation-with-the-eus-artificial-intelligence-act-wont-work-as-intended/ .


Military
Various countries are deploying AI military applications. The main applications enhance command and control, communications, sensors, integration and interoperability. Research is targeting intelligence collection and analysis, logistics, cyber operations, information operations, and semiautonomous and autonomous vehicles. AI technologies enable coordination of sensors and effectors, threat detection and identification, marking of enemy positions, target acquisition, coordination and deconfliction of distributed Joint Fires between networked combat vehicles, both human-operated and autonomous.

AI has been used in military operations in Iraq, Syria, Israel and Ukraine.


Generative AI

Agents
AI agents are software entities designed to perceive their environment, make decisions, and take actions autonomously to achieve specific goals. These agents can interact with users, their environment, or other agents. AI agents are used in various applications, including virtual assistants, , autonomous vehicles, game-playing systems, and industrial robotics. AI agents operate within the constraints of their programming, available computational resources, and hardware limitations. This means they are restricted to performing tasks within their defined scope and have finite memory and processing capabilities. In real-world applications, AI agents often face time constraints for decision-making and action execution. Many AI agents incorporate learning algorithms, enabling them to improve their performance over time through experience or training. Using machine learning, AI agents can adapt to new situations and optimise their behaviour for their designated tasks.
(2026). 9781009258197, Cambridge University Press.
(2026). 9780134610993, Pearson.


Web search
Microsoft introduced Copilot Search in February 2023 under the name , as a built-in feature for Microsoft Edge and Bing mobile app. Copilot Search provides AI-generated summaries and step-by-step reasoning based of information from web publishers, ranked in Bing Search. For safety, Copilot uses AI-based classifiers and filters to reduce potentially harmful content.

Google officially pushed its AI Search at its Google I/O event on 20 May 2025. It keeps people looking at Google instead of clicking on a search result. uses Gemini 2.5 to provide contextual answers to user queries based on web content.


Sexuality
Applications of AI in this domain include AI-enabled menstruation and fertility trackers that analyze user data to offer predictions, AI-integrated sex toys (e.g., ), AI-generated sexual education content, and AI agents that simulate sexual and romantic partners (e.g., ). AI is also used for the production of non-consensual deepfake pornography, raising significant ethical and legal concerns.

AI technologies have also been used to attempt to identify online gender-based violence and online of minors.


Other industry-specific tasks
There are also thousands of successful AI applications used to solve specific problems for specific industries or institutions. In a 2017 survey, one in five companies reported having incorporated "AI" in some offerings or processes. A few examples are , medical diagnosis, military logistics, applications that predict the result of judicial decisions, , or supply chain management.

AI applications for evacuation and management are growing. AI has been used to investigate patterns in large-scale and small-scale evacuations using historical data from GPS, videos or social media. Furthermore, AI can provide real-time information on the evacuation conditions.

(2026). 9780128240731

In agriculture, AI has helped farmers to increase yield and identify areas that need irrigation, fertilization, pesticide treatments. Agronomists use AI to conduct research and development. AI has been used to predict the ripening time for crops such as tomatoes, monitor soil moisture, operate agricultural robots, conduct predictive analytics, classify livestock pig call emotions, automate greenhouses, detect diseases and pests, and save water.

Artificial intelligence is used in astronomy to analyze increasing amounts of available data and applications, mainly for "classification, regression, clustering, forecasting, generation, discovery, and the development of new scientific insights." For example, it is used for discovering exoplanets, forecasting solar activity, and distinguishing between signals and instrumental effects in gravitational wave astronomy. Additionally, it could be used for activities in space, such as space exploration, including the analysis of data from space missions, real-time science decisions of spacecraft, space debris avoidance, and more autonomous operation.

During the 2024 Indian elections, US$50 million was spent on authorized AI-generated content, notably by creating of allied (including sometimes deceased) politicians to better engage with voters, and by translating speeches to various local languages.


Ethics
AI has potential benefits and potential risks. AI may be able to advance science and find solutions for serious problems: of hopes to "solve intelligence, and then use that to solve everything else". However, as the use of AI has become widespread, several unintended consequences and risks have been identified. In-production systems can sometimes not factor ethics and bias into their AI training processes, especially when the AI algorithms are inherently unexplainable in deep learning.


Risks and harm

Privacy and copyright
Machine learning algorithms require large amounts of data. The techniques used to acquire this data have raised concerns about , and .

AI-powered devices and services, such as virtual assistants and IoT products, continuously collect personal information, raising concerns about intrusive data gathering and unauthorized access by third parties. The loss of privacy is further exacerbated by AI's ability to process and combine vast amounts of data, potentially leading to a surveillance society where individual activities are constantly monitored and analyzed without adequate safeguards or transparency.

Sensitive user data collected may include online activity records, geolocation data, video, or audio. For example, in order to build speech recognition algorithms, Amazon has recorded millions of private conversations and allowed to listen to and transcribe some of them. Opinions about this widespread surveillance range from those who see it as a to those for whom it is clearly and a violation of the right to privacy.

AI developers argue that this is the only way to deliver valuable applications and have developed several techniques that attempt to preserve privacy while still obtaining the data, such as , de-identification and differential privacy. Since 2016, some privacy experts, such as , have begun to view privacy in terms of fairness. wrote that experts have pivoted "from the question of 'what they know' to the question of 'what they're doing with it'."

Generative AI is often trained on unlicensed copyrighted works, including in domains such as images or computer code; the output is then used under the rationale of "". Experts disagree about how well and under what circumstances this rationale will hold up in courts of law; relevant factors may include "the purpose and character of the use of the copyrighted work" and "the effect upon the potential market for the copyrighted work". Website owners can indicate that they do not want their content scraped via a "robots.txt" file. However, some companies will scrape content regardless because the robots.txt file has no real authority. In 2023, leading authors (including and ) sued AI companies for using their work to train generative AI. Another discussed approach is to envision a separate system of protection for creations generated by AI to ensure fair attribution and compensation for human authors.


Dominance by tech giants
The commercial AI scene is dominated by companies such as Alphabet Inc., Amazon, Apple Inc., , and . Some of these players already own the vast majority of existing and power from , allowing them to entrench further in the marketplace.


Power needs and environmental impacts
In January 2024, the International Energy Agency (IEA) released Electricity 2024, Analysis and Forecast to 2026, forecasting electric power use. This is the first IEA report to make projections for data centers and power consumption for artificial intelligence and cryptocurrency. The report states that power demand for these uses might double by 2026, with additional electric power usage equal to electricity used by the whole Japanese nation.

Prodigious power consumption by AI is responsible for the growth of fossil fuel use, and might delay closings of obsolete, carbon-emitting coal energy facilities. There is a feverish rise in the construction of data centers throughout the US, making large technology firms (e.g., Microsoft, Meta, Google, Amazon) into voracious consumers of electric power. Projected electric consumption is so immense that there is concern that it will be fulfilled no matter the source. A ChatGPT search involves the use of 10 times the electrical energy as a Google search. The large firms are in haste to find power sources – from nuclear energy to geothermal to fusion. The tech firms argue that – in the long view – AI will be eventually kinder to the environment, but they need the energy now. AI makes the power grid more efficient and "intelligent", will assist in the growth of nuclear power, and track overall carbon emissions, according to technology firms.

A 2024 Research Paper, AI Data Centers and the Coming US Power Demand Surge, found "US power demand (is) likely to experience growth not seen in a generation...." and forecasts that, by 2030, US data centers will consume 8% of US power, as opposed to 3% in 2022, presaging growth for the electrical power generation industry by a variety of means. Data centers' need for more and more electrical power is such that they might max out the electrical grid. The Big Tech companies counter that AI can be used to maximize the utilization of the grid by all.

In 2024, the Wall Street Journal reported that big AI companies have begun negotiations with the US nuclear power providers to provide electricity to the data centers. In March 2024 Amazon purchased a Pennsylvania nuclear-powered data center for US$650 million. CEO said nuclear power is a good option for the data centers.

In September 2024, announced an agreement with Constellation Energy to re-open the Three Mile Island nuclear power plant to provide Microsoft with 100% of all electric power produced by the plant for 20 years. Reopening the plant, which suffered a partial nuclear meltdown of its Unit 2 reactor in 1979, will require Constellation to get through strict regulatory processes which will include extensive safety scrutiny from the US Nuclear Regulatory Commission. If approved (this will be the first ever US re-commissioning of a nuclear plant), over 835 megawatts of power – enough for 800,000 homes – of energy will be produced. The cost for re-opening and upgrading is estimated at US$1.6 billion and is dependent on tax breaks for nuclear power contained in the 2022 US Inflation Reduction Act. The US government and the state of Michigan are investing almost US$2 billion to reopen the Palisades Nuclear reactor on Lake Michigan. Closed since 2022, the plant is planned to be reopened in October 2025. The Three Mile Island facility will be renamed the Crane Clean Energy Center after Chris Crane, a nuclear proponent and former CEO of who was responsible for Exelon's spinoff of Constellation.

After the last approval in September 2023, suspended the approval of data centers north of Taoyuan with a capacity of more than 5 MW in 2024, due to power supply shortages. Taiwan aims to phase out nuclear power by 2025. On the other hand, imposed a ban on the opening of data centers in 2019 due to electric power, but in 2022, lifted this ban.

Although most nuclear plants in Japan have been shut down after the 2011 Fukushima nuclear accident, according to an October 2024 Bloomberg article in Japanese, cloud gaming services company Ubitus, in which Nvidia has a stake, is looking for land in Japan near a nuclear power plant for a new data center for generative AI. Ubitus CEO Wesley Kuo said nuclear power plants are the most efficient, cheap and stable power for AI.

On 1 November 2024, the Federal Energy Regulatory Commission (FERC) rejected an application submitted by for approval to supply some electricity from the nuclear power station Susquehanna to Amazon's data center. According to the Commission Chairman Willie L. Phillips, it is a burden on the electricity grid as well as a significant cost shifting concern to households and other business sectors.

In 2025, a report prepared by the International Energy Agency estimated the greenhouse gas emissions from the energy consumption of AI at 180 million tons. By 2035, these emissions could rise to 300–500 million tonnes depending on what measures will be taken. This is below 1.5% of the energy sector emissions. The emissions reduction potential of AI was estimated at 5% of the energy sector emissions, but rebound effects (for example if people switch from public transport to autonomous cars) can reduce it.


Misinformation
, and others use recommender systems to guide users to more content. These AI programs were given the goal of maximizing user engagement (that is, the only goal was to keep people watching). The AI learned that users tended to choose , conspiracy theories, and extreme partisan content, and, to keep them watching, the AI recommended more of it. Users also tended to watch more content on the same subject, so the AI led people into where they received multiple versions of the same misinformation. This convinced many users that the misinformation was true, and ultimately undermined trust in institutions, the media and the government. The AI program had correctly learned to maximize its goal, but the result was harmful to society. After the U.S. election in 2016, major technology companies took some steps to mitigate the problem.

In the early 2020s, began to create images, audio, and texts that are virtually indistinguishable from real photographs, recordings, or human writing, while realistic AI-generated videos became feasible in the mid-2020s. It is possible for bad actors to use this technology to create massive amounts of misinformation or propaganda; one such potential malicious use is deepfakes for computational propaganda. AI pioneer and Nobel Prize-winning computer scientist expressed concern about AI enabling "authoritarian leaders to manipulate their electorates" on a large scale, among other risks. The ability to influence electorates has been proved in at least one study. This same study shows more inaccurate statements from the models when they advocate for candidates of the political right.

AI researchers at , , universities and other organisations have suggested using "personhood credentials" as a way to overcome online deception enabled by AI models.


Algorithmic bias and fairness
Machine learning applications can be if they learn from biased data. The developers may not be aware that the bias exists. Discriminatory behavior by some LLMs can be observed in their output. Bias can be introduced by the way is selected and by the way a model is deployed. If a biased algorithm is used to make decisions that can seriously people (as it can in , , , or ) then the algorithm may cause .; ; ; The field of fairness studies how to prevent harms from algorithmic biases.

On 28 June 2015, 's new image labeling feature mistakenly identified Jacky Alcine and a friend as "gorillas" because they were black. The system was trained on a dataset that contained very few images of black people, a problem called "sample size disparity". Google "fixed" this problem by preventing the system from labelling anything as a "gorilla". Eight years later, in 2023, Google Photos still could not identify a gorilla, and neither could similar products from Apple, Facebook, Microsoft and Amazon.

COMPAS is a commercial program widely used by U.S. courts to assess the likelihood of a becoming a . In 2016, at discovered that COMPAS exhibited racial bias, despite the fact that the program was not told the races of the defendants. Although the error rate for both whites and blacks was calibrated equal at exactly 61%, the errors for each race were different—the system consistently overestimated the chance that a black person would re-offend and would underestimate the chance that a white person would not re-offend. In 2017, several researchers showed that it was mathematically impossible for COMPAS to accommodate all possible measures of fairness when the base rates of re-offense were different for whites and blacks in the data.;

A program can make biased decisions even if the data does not explicitly mention a problematic feature (such as "race" or "gender"). The feature will correlate with other features (like "address", "shopping history" or "first name"), and the program will make the same decisions based on these features as it would on "race" or "gender".; ; ; Moritz Hardt said "the most robust fact in this research area is that fairness through blindness doesn't work."Quoted in .

Criticism of COMPAS highlighted that machine learning models are designed to make "predictions" that are only valid if we assume that the future will resemble the past. If they are trained on data that includes the results of racist decisions in the past, machine learning models must predict that racist decisions will be made in the future. If an application then uses these predictions as recommendations, some of these "recommendations" will likely be racist.; Thus, machine learning is not well suited to help make decisions in areas where there is hope that the future will be better than the past. It is descriptive rather than prescriptive.

Bias and unfairness may go undetected because the developers are overwhelmingly white and male: among AI engineers, about 4% are black and 20% are women.

There are various conflicting definitions and mathematical models of fairness. These notions depend on ethical assumptions, and are influenced by beliefs about society. One broad category is distributive fairness, which focuses on the outcomes, often identifying groups and seeking to compensate for statistical disparities. Representational fairness tries to ensure that AI systems do not reinforce negative or render certain groups invisible. Procedural fairness focuses on the decision process rather than the outcome. The most relevant notions of fairness may depend on the context, notably the type of AI application and the stakeholders. The subjectivity in the notions of bias and fairness makes it difficult for companies to operationalize them. Having access to sensitive attributes such as race or gender is also considered by many AI ethicists to be necessary in order to compensate for biases, but it may conflict with anti-discrimination laws.

At the 2022 ACM Conference on Fairness, Accountability, and Transparency a paper reported that a CLIP‑based (Contrastive Language-Image Pre-training) robotic system reproduced harmful gender‑ and race‑linked stereotypes in a simulated manipulation task. The authors recommended robot‑learning methods which physically manifest such harms be "paused, reworked, or even wound down when appropriate, until outcomes can be proven safe, effective, and just."For accessible summaries, see the Georgia Tech release and ScienceDaily coverage of the study's findings.


Lack of transparency
Many AI systems are so complex that their designers cannot explain how they reach their decisions. Particularly with deep neural networks, in which there are many non- relationships between inputs and outputs. But some popular explainability techniques exist.

It is impossible to be certain that a program is operating correctly if no one knows how exactly it works. There have been many cases where a machine learning program passed rigorous tests, but nevertheless learned something different than what the programmers intended. For example, a system that could identify skin diseases better than medical professionals was found to actually have a strong tendency to classify images with a as "cancerous", because pictures of malignancies typically include a ruler to show the scale. Another machine learning system designed to help effectively allocate medical resources was found to classify patients with asthma as being at "low risk" of dying from pneumonia. Having asthma is actually a severe risk factor, but since the patients having asthma would usually get much more medical care, they were relatively unlikely to die according to the training data. The correlation between asthma and low risk of dying from pneumonia was real, but misleading.

People who have been harmed by an algorithm's decision have a right to an explanation.; Doctors, for example, are expected to clearly and completely explain to their colleagues the reasoning behind any decision they make. Early drafts of the European Union's General Data Protection Regulation in 2016 included an explicit statement that this right exists. Industry experts noted that this is an unsolved problem with no solution in sight. Regulators argued that nevertheless the harm is real: if the problem has no solution, the tools should not be used.

established the XAI ("Explainable Artificial Intelligence") program in 2014 to try to solve these problems.

Several approaches aim to address the transparency problem. SHAP enables to visualise the contribution of each feature to the output. LIME can locally approximate a model's outputs with a simpler, interpretable model. Multitask learning provides a large number of outputs in addition to the target classification. These other outputs can help developers deduce what the network has learned. , and other methods can allow developers to see what different layers of a deep network for computer vision have learned, and produce output that can suggest what the network is learning. For generative pre-trained transformers, developed a technique based on dictionary learning that associates patterns of neuron activations with human-understandable concepts.


Bad actors and weaponized AI
Artificial intelligence provides a number of tools that are useful to , such as , , or .

A lethal autonomous weapon is a machine that locates, selects and engages human targets without human supervision. Widely available AI tools can be used by bad actors to develop inexpensive autonomous weapons and, if produced at scale, they are potentially weapons of mass destruction. Even when used in conventional warfare, they currently cannot reliably choose targets and could potentially . In 2014, 30 nations (including China) supported a ban on autonomous weapons under the ' Convention on Certain Conventional Weapons, however the and others disagreed. By 2015, over fifty countries were reported to be researching battlefield robots.;

AI tools make it easier for authoritarian governments to efficiently control their citizens in several ways. Face and voice recognition allow widespread . , operating this data, can classify potential enemies of the state and prevent them from hiding. Recommendation systems can precisely target and for maximum effect. and aid in producing misinformation. Advanced AI can make authoritarian more competitive than liberal and decentralized systems such as markets. It lowers the cost and difficulty of and . All these technologies have been available since 2020 or earlier—AI facial recognition systems are already being used for mass surveillance in China.

There are many other ways in which AI is expected to help bad actors, some of which can not be foreseen. For example, machine-learning AI is able to design tens of thousands of toxic molecules in a matter of hours.


Technological unemployment
Economists have frequently highlighted the risks of redundancies from AI, and speculated about unemployment if there is no adequate social policy for full employment.

In the past, technology has tended to increase rather than reduce total employment, but economists acknowledge that "we're in uncharted territory" with AI.; A survey of economists showed disagreement about whether the increasing use of robots and AI will cause a substantial increase in long-term , but they generally agree that it could be a net benefit if gains are redistributed. Risk estimates vary; for example, in the 2010s, Michael Osborne and Carl Benedikt Frey estimated 47% of U.S. jobs are at "high risk" of potential automation, while an OECD report classified only 9% of U.S. jobs as "high risk".; ; The methodology of speculating about future employment levels has been criticised as lacking evidential foundation, and for implying that technology, rather than social policy, creates unemployment, as opposed to redundancies. In April 2023, it was reported that 70% of the jobs for Chinese video game illustrators had been eliminated by generative artificial intelligence.

Unlike previous waves of automation, many middle-class jobs may be eliminated by artificial intelligence; stated in 2015 that "the worry that AI could do to white-collar jobs what steam power did to blue-collar ones during the Industrial Revolution" is "worth taking seriously". Jobs at extreme risk range from to fast food cooks, while job demand is likely to increase for care-related professions ranging from personal healthcare to the clergy.; In July 2025, Ford CEO Jim Farley predicted that "artificial intelligence is going to replace literally half of all white-collar workers in the U.S."

From the early days of the development of artificial intelligence, there have been arguments, for example, those put forward by Joseph Weizenbaum, about whether tasks that can be done by computers actually should be done by them, given the difference between computers and humans, and between quantitative calculation and qualitative, value-based judgement.


Existential risk
Recent public debates in artificial intelligence have increasingly focused on its broader societal and ethical implications. It has been argued AI will become so powerful that humanity may irreversibly lose control of it. This could, as physicist stated, "spell the end of the human race". This scenario has been common in science fiction, when a computer or robot suddenly develops a human-like "self-awareness" (or "sentience" or "consciousness") and becomes a malevolent character. These sci-fi scenarios are misleading in several ways.

First, AI does not require human-like to be an existential risk. Modern AI programs are given specific goals and use learning and intelligence to achieve them. Philosopher argued that if one gives almost any goal to a sufficiently powerful AI, it may choose to destroy humanity to achieve it (he used the example of an automated paperclip factory that destroys the world to get more iron for paperclips). Stuart Russell gives the example of household robot that tries to find a way to kill its owner to prevent it from being unplugged, reasoning that "you can't fetch the coffee if you're dead." In order to be safe for humanity, a superintelligence would have to be genuinely with humanity's morality and values so that it is "fundamentally on our side".; ; .

Second, Yuval Noah Harari argues that AI does not require a robot body or physical control to pose an existential risk. The essential parts of civilization are not physical. Things like , , , and the are built on ; they exist because there are stories that billions of people believe. The current prevalence of suggests that an AI could use language to convince people to believe anything, even to take actions that are destructive. Geoffrey Hinton said in 2025 that modern AI is particularly "good at persuasion" and getting better all the time. He asks "Suppose you wanted to invade the capital of the US. Do you have to go there and do it yourself? No. You just have to be good at persuasion."

The opinions amongst experts and industry insiders are mixed, with sizable fractions both concerned and unconcerned by risk from eventual superintelligent AI. Personalities such as Stephen Hawking, , and ,Leaders' concerns about the existential risks of AI around 2015: , , , as well as AI pioneers such as , , Stuart Russell, , and , have expressed concerns about existential risk from AI.

In May 2023, Geoffrey Hinton announced his resignation from Google in order to be able to "freely speak out about the risks of AI" without "considering how this impacts Google". He notably mentioned risks of an , and stressed that in order to avoid the worst outcomes, establishing safety guidelines will require cooperation among those competing in use of AI.

In 2023, many leading AI experts endorsed the joint statement that "Mitigating the risk of extinction from AI should be a global priority alongside other societal-scale risks such as pandemics and nuclear war".

Some other researchers were more optimistic. AI pioneer Jürgen Schmidhuber did not sign the joint statement, emphasising that in 95% of all cases, AI research is about making "human lives longer and healthier and easier." While the tools that are now being used to improve lives can also be used by bad actors, "they can also be used against the bad actors." also argued that "it's a mistake to fall for the doomsday hype on AI—and that regulators who do will only benefit vested interests." ", a Turing Award winner, disagreed with the idea that AI will subordinate humans "simply because they are smarter, let alone destroy us", "scoffing at his peers' dystopian scenarios of supercharged misinformation and even, eventually, human extinction." In the early 2010s, experts argued that the risks are too distant in the future to warrant research or that humans will be valuable from the perspective of a superintelligent machine.Arguments that AI is not an imminent risk: , , , However, after 2016, the study of current and future risks and possible solutions became a serious area of research.


Ethical machines and alignment
Friendly AI are machines that have been designed from the beginning to minimize risks and to make choices that benefit humans. Eliezer Yudkowsky, who coined the term, argues that developing friendly AI should be a higher research priority: it may require a large investment and it must be completed before AI becomes an existential risk.

Machines with intelligence have the potential to use their intelligence to make ethical decisions. The field of machine ethics provides machines with ethical principles and procedures for resolving ethical dilemmas. The field of machine ethics is also called computational morality, and was founded at an symposium in 2005.

Other approaches include 's "artificial moral agents" and Stuart J. Russell's three principles for developing provably beneficial machines.


Open source
Active organizations in the AI open-source community include , , and . Various AI models, such as , or , have been made open-weight, meaning that their architecture and trained parameters (the "weights") are publicly available. Open-weight models can be freely fine-tuned, which allows companies to specialize them with their own data and for their own use-case. Open-weight models are useful for research and innovation but can also be misused. Since they can be fine-tuned, any built-in security measure, such as objecting to harmful requests, can be trained away until it becomes ineffective. Some researchers warn that future AI models may develop dangerous capabilities (such as the potential to drastically facilitate ) and that once released on the Internet, they cannot be deleted everywhere if needed. They recommend pre-release audits and cost-benefit analyses.


Frameworks
Artificial intelligence projects can be guided by ethical considerations during the design, development, and implementation of an AI system. An AI framework such as the Care and Act Framework, developed by the Alan Turing Institute and based on the SUM values, outlines four main ethical dimensions, defined as follows:
  • Respect the dignity of individual people
  • Connect with other people sincerely, openly, and inclusively
  • Care for the wellbeing of everyone
  • Protect social values, justice, and the public interest

Other developments in ethical frameworks include those decided upon during the Asilomar Conference, the Montreal Declaration for Responsible AI, and the IEEE's Ethics of Autonomous Systems initiative, among others; however, these principles are not without criticism, especially regarding the people chosen to contribute to these frameworks.

Promotion of the wellbeing of the people and communities that these technologies affect requires consideration of the social and ethical implications at all stages of AI system design, development and implementation, and collaboration between job roles such as data scientists, product managers, data engineers, domain experts, and delivery managers.

The UK AI Safety Institute released in 2024 a testing toolset called 'Inspect' for AI safety evaluations available under an MIT open-source licence which is freely available on GitHub and can be improved with third-party packages. It can be used to evaluate AI models in a range of areas including core knowledge, ability to reason, and autonomous capabilities.


Regulation
The regulation of artificial intelligence is the development of public sector policies and laws for promoting and regulating AI; it is therefore related to the broader regulation of algorithms.Regulation of AI to mitigate risks: , , , , The regulatory and policy landscape for AI is an emerging issue in jurisdictions globally. According to AI Index at , the annual number of AI-related laws passed in the 127 survey countries jumped from one passed in 2016 to 37 passed in 2022 alone. Between 2016 and 2020, more than 30 countries adopted dedicated strategies for AI. Most EU member states had released national AI strategies, as had Canada, China, India, Japan, Mauritius, the Russian Federation, Saudi Arabia, United Arab Emirates, U.S., and Vietnam. Others were in the process of elaborating their own AI strategy, including Bangladesh, Malaysia and Tunisia. The Global Partnership on Artificial Intelligence was launched in June 2020, stating a need for AI to be developed in accordance with human rights and democratic values, to ensure public confidence and trust in the technology. , , and Daniel Huttenlocher published a joint statement in November 2021 calling for a government commission to regulate AI. In 2023, OpenAI leaders published recommendations for the governance of superintelligence, which they believe may happen in less than 10 years. In 2023, the United Nations also launched an advisory body to provide recommendations on AI governance; the body comprises technology company executives, government officials and academics. On 1 August 2024, the EU Artificial Intelligence Act entered into force, establishing the first comprehensive EU-wide AI regulation. In 2024, the Council of Europe created the first international legally binding treaty on AI, called the "Framework Convention on Artificial Intelligence and Human Rights, Democracy and the Rule of Law". It was adopted by the European Union, the United States, the United Kingdom, and other signatories.

In a 2022 survey, attitudes towards AI varied greatly by country; 78% of Chinese citizens, but only 35% of Americans, agreed that "products and services using AI have more benefits than drawbacks". A 2023 /Ipsos poll found that 61% of Americans agree, and 22% disagree, that AI poses risks to humanity. In a 2023 poll, 35% of Americans thought it "very important", and an additional 41% thought it "somewhat important", for the federal government to regulate AI, versus 13% responding "not very important" and 8% responding "not at all important".

In November 2023, the first global AI Safety Summit was held in in the UK to discuss the near and far term risks of AI and the possibility of mandatory and voluntary regulatory frameworks. 28 countries including the United States, China, and the European Union issued a declaration at the start of the summit, calling for international co-operation to manage the challenges and risks of artificial intelligence. In May 2024 at the AI Seoul Summit, 16 global AI tech companies agreed to safety commitments on the development of AI.


History
The study of mechanical or "formal" reasoning began with philosophers and mathematicians in antiquity. The study of logic led directly to 's theory of computation, which suggested that a machine, by shuffling symbols as simple as "0" and "1", could simulate any conceivable form of mathematical reasoning. This, along with concurrent discoveries in , information theory and , led researchers to consider the possibility of building an "electronic brain". They developed several areas of research that would become part of AI,AI's immediate precursors: , , , such as McCulloch and design for "artificial neurons" in 1943, and Turing's influential 1950 paper 'Computing Machinery and Intelligence', which introduced the and showed that "machine intelligence" was plausible.
(2026). 9780198250791, Clarendon Press.

The field of AI research was founded at a workshop at Dartmouth College in 1956.Dartmouth workshop: , ,
The proposal:
The attendees became the leaders of AI research in the 1960s. They and their students produced programs that the press described as "astonishing": computers were learning strategies, solving word problems in algebra, proving and speaking English.Successful programs of the 1960s: , , , Artificial intelligence laboratories were set up at a number of British and U.S. universities in the latter 1950s and early 1960s.

Researchers in the 1960s and the 1970s were convinced that their methods would eventually succeed in creating a machine with general intelligence and considered this the goal of their field. In 1965 Herbert Simon predicted, "machines will be capable, within twenty years, of doing any work a man can do". quoted in In 1967 agreed, writing that "within a generation ... the problem of creating 'artificial intelligence' will substantially be solved". quoted in They had, however, underestimated the difficulty of the problem. In 1974, both the U.S. and British governments cut off exploratory research in response to the of Sir James Lighthill and ongoing pressure from the U.S. Congress to fund more productive projects. and 's book was understood as proving that artificial neural networks would never be useful for solving real-world tasks, thus discrediting the approach altogether. The "", a period when obtaining funding for AI projects was difficult, followed.First , , Mansfield Amendment: , , , ,

In the early 1980s, AI research was revived by the commercial success of ,: , , , , , a form of AI program that simulated the knowledge and analytical skills of human experts. By 1985, the market for AI had reached over a billion dollars. At the same time, Japan's fifth generation computer project inspired the U.S. and British governments to restore funding for academic research.Funding initiatives in the early 1980s: Fifth Generation Project (Japan), (UK), Microelectronics and Computer Technology Corporation (US), Strategic Computing Initiative (US): , , , , However, beginning with the collapse of the market in 1987, AI once again fell into disrepute, and a second, longer-lasting winter began.Second : , , , ,

Up to this point, most of AI's funding had gone to projects that used high-level to represent like plans, goals, beliefs, and known facts. In the 1980s, some researchers began to doubt that this approach would be able to imitate all the processes of human cognition, especially perception, , and pattern recognition, and began to look into "sub-symbolic" approaches. rejected "representation" in general and focussed directly on engineering machines that move and survive. , , and others developed methods that handled incomplete and uncertain information by making reasonable guesses rather than precise logic. But the most important development was the revival of "", including neural network research, by and others., In 1990, successfully showed that convolutional neural networks can recognize handwritten digits, the first of many successful applications of neural networks.

AI gradually restored its reputation in the late 1990s and early 21st century by exploiting formal mathematical methods and by finding specific solutions to specific problems. This "" and "formal" focus allowed researchers to produce verifiable results and collaborate with other fields (such as , and mathematics).Formal and narrow methods adopted in the 1990s: , By 2000, solutions developed by AI researchers were being widely used, although in the 1990s they were rarely described as "artificial intelligence" (a tendency known as the ).AI widely used in the late 1990s: , , However, several academic researchers became concerned that AI was no longer pursuing its original goal of creating versatile, fully intelligent machines. Beginning around 2002, they founded the subfield of artificial general intelligence (or "AGI"), which had several well-funded institutions by the 2010s.

began to dominate industry benchmarks in 2012 and was adopted throughout the field. revolution, : , , For many specific tasks, other methods were abandoned. Deep learning's success was based on both hardware improvements (faster computers,Moore's Law and AI: graphics processing units, ) and access to : (including curated datasets, such as ). Deep learning's success led to an enormous increase in interest and funding in AI. The amount of machine learning research (measured by total publications) increased by 50% in the years 2015–2019.

In 2016, issues of fairness and the misuse of technology were catapulted into center stage at machine learning conferences, publications vastly increased, funding became available, and many researchers re-focussed their careers on these issues. The became a serious field of academic study.

In the late 2010s and early 2020s, AGI companies began to deliver programs that created enormous interest. In 2015, , developed by , beat the world champion . The program taught only the game's rules and developed a strategy by itself. GPT-3 is a large language model that was released in 2020 by and is capable of generating high-quality human-like text. , launched on 30 November 2022, became the fastest-growing consumer software application in history, gaining over 100 million users in two months. It marked what is widely regarded as AI's breakout year, bringing it into the public consciousness. These programs, and others, inspired an aggressive , where large companies began investing billions of dollars in AI research. According to AI Impacts, about US$50 billion annually was invested in "AI" around 2022 in the U.S. alone and about 20% of the new U.S. Computer Science PhD graduates have specialized in "AI". About 800,000 "AI"-related U.S. job openings existed in 2022. According to PitchBook research, 22% of newly funded in 2024 claimed to be AI companies.


Philosophy
Philosophical debates have historically sought to determine the nature of intelligence and how to make intelligent machines. Another major focus has been whether machines can be conscious, and the associated ethical implications. Many other topics in philosophy are relevant to AI, such as and . Rapid advancements have intensified public discussions on the philosophy and ethics of AI.


Defining artificial intelligence
wrote in 1950 "I propose to consider the question 'can machines think'?" He advised changing the question from whether a machine "thinks", to "whether or not it is possible for machinery to show intelligent behaviour". He devised the , which measures the ability of a machine to simulate human conversation.Turing's original publication of the in "Computing machinery and intelligence": Historical influence and philosophical implications: , , , Since we can only observe the behavior of the machine, it does not matter if it is "actually" thinking or literally has a "mind". Turing notes that we can not determine these things about other people but "it is usual to have a polite convention that everyone thinks." Russell and agree with Turing that intelligence must be defined in terms of external behavior, not internal structure. However, they are critical that the test requires the machine to imitate humans. " texts", they wrote, "do not define the goal of their field as making 'machines that fly so exactly like that they can fool other pigeons. AI founder John McCarthy agreed, writing that "Artificial intelligence is not, by definition, simulation of human intelligence".

McCarthy defines intelligence as "the computational part of the ability to achieve goals in the world". Another AI founder, , similarly describes it as "the ability to solve hard problems". defines it as the study of agents that perceive their environment and take actions that maximize their chances of achieving defined goals.

The many differing definitiuons of AI have been critically analyzed.

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During the 2020s AI boom, the term has been used as a marketing to promote products and services which do not use AI.


Legal definitions
The International Organization for Standardization describes an AI system as a "an engineered system that generates outputs such as content, forecasts, recommendations, or decisions for a given set of human‑defined objectives, and can operate with varying levels of automation". The EU AI Act defines an AI system as "a machine-based system that is designed to operate with varying levels of autonomy and that may exhibit adaptiveness after deployment, and that, for explicit or implicit objectives, infers, from the input it receives, how to generate outputs such as predictions, content, recommendations, or decisions that can influence physical or virtual environments". In the United States, influential but non‑binding guidance such as the National Institute of Standards and Technology's AI Risk Management Framework describes an AI system as "an engineered or machine-based system that can, for a given set of objectives, generate outputs such as predictions, recommendations, or decisions influencing real or virtual environments. AI systems are designed to operate with varying levels of autonomy".


Evaluating approaches to AI
No established unifying theory or has guided AI research for most of its history. The unprecedented success of statistical machine learning in the 2010s eclipsed all other approaches (so much so that some sources, especially in the business world, use the term "artificial intelligence" to mean "machine learning with neural networks"). This approach is mostly , and narrow. Critics argue that these questions may have to be revisited by future generations of AI researchers.


Symbolic AI and its limits
(or "") simulated the high-level conscious reasoning that people use when they solve puzzles, express legal reasoning and do mathematics. They were highly successful at "intelligent" tasks such as algebra or IQ tests. In the 1960s, Newell and Simon proposed the physical symbol systems hypothesis: "A physical symbol system has the necessary and sufficient means of general intelligent action."Physical symbol system hypothesis: Historical significance: ,

However, the symbolic approach failed on many tasks that humans solve easily, such as learning, recognizing an object or commonsense reasoning. Moravec's paradox is the discovery that high-level "intelligent" tasks were easy for AI, but low level "instinctive" tasks were extremely difficult.Moravec's paradox: , , Philosopher had argued since the 1960s that human expertise depends on unconscious instinct rather than conscious symbol manipulation, and on having a "feel" for the situation, rather than explicit symbolic knowledge.Dreyfus' critique of AI: , Historical significance and philosophical implications: , , , Although his arguments had been ridiculed and ignored when they were first presented, eventually, AI research came to agree with him.

The issue is not resolved: reasoning can make many of the same inscrutable mistakes that human intuition does, such as . Critics such as argue continuing research into symbolic AI will still be necessary to attain general intelligence, in part because sub-symbolic AI is a move away from : it can be difficult or impossible to understand why a modern statistical AI program made a particular decision. The emerging field of neuro-symbolic artificial intelligence attempts to bridge the two approaches.


Neat vs. scruffy
"Neats" hope that intelligent behavior is described using simple, elegant principles (such as , , or neural networks). "Scruffies" expect that it necessarily requires solving a large number of unrelated problems. Neats defend their programs with theoretical rigor, scruffies rely mainly on incremental testing to see if they work. This issue was actively discussed in the 1970s and 1980s,Neats vs. scruffies, the historic debate: , , , A classic example of the "scruffy" approach to intelligence: A modern example of neat AI and its aspirations in the 21st century: but eventually was seen as irrelevant. Modern AI has elements of both.


Soft vs. hard computing
Finding a provably correct or optimal solution is intractable for many important problems. Soft computing is a set of techniques, including genetic algorithms, and neural networks, that are tolerant of imprecision, uncertainty, partial truth and approximation. Soft computing was introduced in the late 1980s and most successful AI programs in the 21st century are examples of soft computing with neural networks.


Narrow vs. general AI
AI researchers are divided as to whether to pursue the goals of artificial general intelligence and superintelligence directly or to solve as many specific problems as possible (narrow AI) in hopes these solutions will lead indirectly to the field's long-term goals. General intelligence is difficult to define and difficult to measure, and modern AI has had more verifiable successes by focusing on specific problems with specific solutions. The sub-field of artificial general intelligence studies this area exclusively.


Machine consciousness, sentience, and mind
There is no settled consensus in philosophy of mind on whether a machine can have a , and mental states in the same sense that human beings do. This issue considers the internal experiences of the machine, rather than its external behavior. Mainstream AI research considers this issue irrelevant because it does not affect the goals of the field: to build machines that can solve problems using intelligence. Russell and add that "the additional project of making a machine conscious in exactly the way humans are is not one that we are equipped to take on." However, the question has become central to the philosophy of mind. It is also typically the central question at issue in artificial intelligence in fiction.


Consciousness
identified two problems in understanding the mind, which he named the "hard" and "easy" problems of consciousness. The easy problem is understanding how the brain processes signals, makes plans and controls behavior. The hard problem is explaining how this feels or why it should feel like anything at all, assuming we are right in thinking that it truly does feel like something (Dennett's consciousness illusionism says this is an illusion). While human information processing is easy to explain, human subjective experience is difficult to explain. For example, it is easy to imagine a color-blind person who has learned to identify which objects in their field of view are red, but it is not clear what would be required for the person to know what red looks like.


Computationalism and functionalism
Computationalism is the position in the philosophy of mind that the human mind is an information processing system and that thinking is a form of computing. Computationalism argues that the relationship between mind and body is similar or identical to the relationship between software and hardware and thus may be a solution to the mind–body problem. This philosophical position was inspired by the work of AI researchers and cognitive scientists in the 1960s and was originally proposed by philosophers and .

Philosopher characterized this position as "strong AI": "The appropriately programmed computer with the right inputs and outputs would thereby have a mind in exactly the same sense human beings have minds." Searle challenges this claim with his argument, which attempts to show that even a computer capable of perfectly simulating human behavior would not have a mind.Searle's argument: . Searle's original presentation of the thought experiment., . Discussion: , ,


AI welfare and rights
It is difficult or impossible to reliably evaluate whether an advanced (has the ability to feel), and if so, to what degree. But if there is a significant chance that a given machine can feel and suffer, then it may be entitled to certain rights or welfare protection measures, similarly to animals. (a set of capacities related to high intelligence, such as discernment or ) may provide another moral basis for AI rights. are also sometimes proposed as a practical way to integrate autonomous agents into society.

In 2017, the European Union considered granting "electronic personhood" to some of the most capable AI systems. Similarly to the legal status of companies, it would have conferred rights but also responsibilities. Critics argued in 2018 that granting rights to AI systems would downplay the importance of , and that legislation should focus on user needs rather than speculative futuristic scenarios. They also noted that robots lacked the autonomy to take part in society on their own.

Progress in AI increased interest in the topic. Proponents of AI welfare and rights often argue that AI sentience, if it emerges, would be particularly easy to deny. They warn that this may be a analogous to or , which could lead to if sentient AI is created and carelessly exploited.


Future

Superintelligence and the singularity
A superintelligence is a hypothetical agent that would possess intelligence far surpassing that of the brightest and most gifted human mind. If research into artificial general intelligence produced sufficiently intelligent software, it might be able to reprogram and improve itself. The improved software would be even better at improving itself, leading to what I. J. Good called an "intelligence explosion" and called a "singularity".The Intelligence explosion and technological singularity: , ,

I. J. Good's "intelligence explosion":

's "singularity":

However, technologies cannot improve exponentially indefinitely, and typically follow an , slowing when they reach the physical limits of what the technology can do.


Transhumanism
Robot designer , cyberneticist and inventor have predicted that humans and machines may merge in the future into that are more capable and powerful than either. This idea, called transhumanism, has roots in the writings of and .: , ,

argues that "artificial intelligence is the next step in evolution", an idea first proposed by Samuel Butler's "Darwin among the Machines" as far back as 1863, and expanded upon by George Dyson in his 1998 book .AI as evolution: is quoted in , ,


In fiction
Thought-capable artificial beings have appeared as storytelling devices since antiquity,AI in myth: and have been a persistent theme in .

A common trope in these works began with 's , where a human creation becomes a threat to its masters. This includes such works as and 2001: A Space Odyssey (both 1968), with HAL 9000, the murderous computer in charge of the spaceship, as well as (1984) and (1999). In contrast, the rare loyal robots such as Gort from The Day the Earth Stood Still (1951) and Bishop from Aliens (1986) are less prominent in popular culture.

introduced the Three Laws of Robotics in many stories, most notably with the "" super-intelligent computer. Asimov's laws are often brought up during lay discussions of machine ethics; while almost all artificial intelligence researchers are familiar with Asimov's laws through popular culture, they generally consider the laws useless for many reasons, one of which is their ambiguity.

Several works use AI to force us to confront the fundamental question of what makes us human, showing us artificial beings that have , and thus to suffer. This appears in Karel Čapek's R.U.R., the films A.I. Artificial Intelligence and Ex Machina, as well as the novel Do Androids Dream of Electric Sheep?, by Philip K. Dick. Dick considers the idea that our understanding of human subjectivity is altered by technology created with artificial intelligence.


See also
  • Artificial intelligence in Wikimedia projects – Use of artificial intelligence to develop Wikipedia and other Wikimedia projects
  • Association for the Advancement of Artificial Intelligence (AAAI)
  • – A initiative coordinated by the European Medicines Agency (EMA) to generate and utilize real world evidence (RWE) to support the evaluation and supervision of medicines across the EU
  • List of artificial intelligence books
  • List of artificial intelligence journals
  • List of artificial intelligence projects
  • Organoid intelligence – Use of brain cells and brain organoids for intelligent computing


Explanatory notes

Textbooks


History of AI


Other sources


External links
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